Look closely. Take your time.
A painted room, a garden, a shop interior. The objects to find blend into the scenery.
The objects to find are listed at the bottom of the screen. Some will be easy to find, others not so much…
Your score depends on your speed, accuracy, and combos. Replay the scene to accumulate points and earn stars. Earn three stars to unlock the next scene.
Use your rewards to enhance a charming seaside town, one building at a time.
Rewarding gameplay
Every scene is handcrafted. Particular objects are hidden within the scenery. Hints are available, but they cost you points.
Accumulate points to master all five levels of a scene. Your score is determined by speed, accuracy, and combo chains (consecutive correct finds). Replay scenes to earn more points and stars. 3 stars unlock the next scene.
Each scene costs a bit of energy, which regenerates on its own over time. Some daily gifts and achievements can also top it up.
Tea, rubies, and small treasures turn up as you play. They feed your town, unlock bonuses, and occasionally open doors you didn’t know were there.
Every find goes into your inventory — a running record of what Summerset has given up so far.
Come back each day for a new gift. The rewards grow with each consecutive daily visit.
Use your rewards restoring Summerset. City hall, tea house, fountain, old church — each one brings a little magic to the town.
A town waiting for someone to notice it
The civic heart of the town. It has seen a lot, and isn’t saying.
A cosy place where news travels slower than conversation.
The old meeting spot of the neighbourhood, waiting to flow again.
A grand house showing its age. The windows, though, have seen plenty.
Small discoveries line the shelves. Every shopkeeper has a story.
Three hundred summers of shade. A few of its roots go somewhere odd.
Weathered stone. The kind of silence you notice.
A slender sentinel by the garden gate.